Synopse
I wonder if peace knows how to fight is an immersive experience that aims to create an anti-first-person-shooter or a first-person-peace-maker. By using the tropes and strategies of popular 1st person shooter games but providing some unexpected twists and a deeper level of information and participation we want to provide a visceral and transformational experience for the ‘player’/’participant.
It is designed as a VR game, but then provides layers of information that create an engaging narrative meant to illicit a level of empathy not required, and in fact perhaps discouraged in traditional fps games.
It is designed as a VR game, but then provides layers of information that create an engaging narrative meant to illicit a level of empathy not required, and in fact perhaps discouraged in traditional fps games.