Ioana Mischie

Romania

Ioana Mischie

director, producer

Mirrors of the Self

Mirrors of the self is a collection of web-friendly character-driven documentaries, exploring the experience of cover-up tattoos and their power to rewrite personal stories. Cover up tattoos are patterns or pictures that covers a previous tattoo, scar, or undesired skin feature. Combining the feeling of a diary film with observational slices, the film portrays ordinary people with powerful personal stories who choose to transform already existing tattoos in order to forget or renew their inked memories. The project aims to explore a multi-layered odyssey of questions connected to this intimate process, rather than axiomatic answers: why do they choose to cover-up old tattoos - a name, a face, a symbol? How do they feel when they achieve their wish? Is the change to their lives purely emotional or is there a palpable physical change for instance how other people react to them? How does the cover-up process mirror the mechanisms of how every one of us makes our most important choices? How much does this process heal their past, their inner stories, their aims? Directorial-wise, we imagine the documentary in a rather poetic manner, avoiding „talking heads”, but rather concentrating on small gestures, significant details and textures. We aim to explore each character’s trichotomy: their „befores” (previous tattoo), the nowness („tattooing”) and the „afters” (inked cover up tattoos). Technically-wise, we imagine this documentary as an expanded platform: a second screen-based construct, will allow users to the past and new tattoo, while the voice over is the common palimpsest that melts the two.

DreamNA

DreamNA is a groundbreaking VR journey aiming to match humans with recurring dreams of others.
The average person has about 1,460 dreams a year. Most people over the age of 10 dream at least 4 to 6 times per night during a stage of sleep, although we tend to forget 95 to 99 percent of our dreams. However, according to a recent study, people suffering from certain brain tumors are unable to dream anymore.This inspired us to create a playground that allows each of us to borrow and customize immersive dreams adapted in virtual reality.
Why do we dream? What is the meaning of our dreams? Do we have recurring dreams? With this project, we address questions rather than answers and to design a playful manner of accessing VR dream adaptations.
In the short-term we aim to create an expanded database of adapted dreams in VR (based on extensive research) and user input (connecting the dreams with the feelings of the users as accurately as possible).

Tech-wise, we aim to integrate EEG headbands, in order to allow each user to access and customize dreams according to their level of concentration and involvement. Content-wise, we aim to add an archive of room-scale fictional dreams in virtual reality that would be much easier to customize. The content will be adapted after collected dream narratives.

On the long-term we aim to expand this concept intro a compelling transmedia journey and social experiment and to create the multi-player version of the project that will allow us to merge customized collective dreams.

I Wonder If Peace Knows How to Fight

I wonder if peace knows how to fight is an immersive experience that aims to create an anti-first-person-shooter or a first-person-peace-maker. By using the tropes and strategies of popular 1st person shooter games but providing some unexpected twists and a deeper level of information and participation we want to provide a visceral and transformational experience for the ‘player’/’participant.
It is designed as a VR game, but then provides layers of information that create an engaging narrative meant to illicit a level of empathy not required, and in fact perhaps discouraged in traditional fps games.
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